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Documentation · v0.56.1

Image size, canvas size, and cropping

Use Image Size when the artwork itself must become larger or smaller. To share a crisp enlarged copy while keeping your working resolution, use scaled PNG export instead.

  1. Choose Image > Image Size….
  2. Enter Width and Height in pixels. The ratio lock keeps proportions; turn it off to set the dimensions independently.
  3. Click Apply.

Image Size uses Nearest Neighbor sampling. Layers are resized together and paths remain editable. Use Free Transform for Nearest Neighbor/RotSprite transformations of selected raster content.

Change the canvas bounds without scaling the artwork. You can make room for a weapon extending beyond a sprite or tighten the frame around a drawing. The anchor decides which side gains or loses visible space.

  1. Choose Image > Canvas Size….
  2. Set the new dimensions in pixels.
  3. Use the nine-position anchor to place existing artwork within the new bounds.
  4. Choose Transparent, White, Black or Custom color for added space.
  5. Click Apply.

Custom color opens a color chooser with opacity and hexadecimal input.

Growing the canvas puts the added background on a separate bottom Pixels layer. Existing artwork and its transparency stay intact. Shrinking hides content outside the new bounds without deleting or resampling it.

Both commands affect the document, including hidden and locked layers. Apply is one undoable edit; Cancel leaves the document unchanged. Finish or cancel an active transform before opening a size dialog.

Drag either size dialog by its title bar to uncover your image. These dialogs leave the canvas at its normal brightness while you adjust settings.

Choose Crop in Tools and drag a frame around the area to keep. Move the frame, resize it with its handles, or enter its width and height in pixels in the context bar. Click Apply or press Enter; Escape cancels. In Free Canvas, press Tab to return to the docked workspace when you need the context controls. Crop keeps its settings when switching layouts; Enter and Escape still apply or cancel in Free Canvas.

Use Aspect ratio to choose Free, Original, Square (1:1) or Custom. Custom accepts a width:height ratio; the swap button reverses it. Ratios constrain handles and numeric dimensions without resampling the artwork. Dimensions round to whole pixels and stay inside the canvas.

Action Input
Draw a square in Free mode Shift-drag
Keep the starting frame proportions while resizing in Free mode Shift-drag a handle
Draw or resize from the center Alt-drag; combine with Shift if needed
Move the frame Arrow keys, 1 px; Shift+arrow, 10 px
Restore the whole canvas and Free ratio Reset frame

Enable Rule of thirds or change Shade outside crop in the context bar to inspect the framing. These aids never appear in exports.

Delete cropped pixels is off by default. Leave it off to retain off-canvas artwork. Turn it on to erase excluded raster pixels from every frame and layer, including hidden and locked layers. Paths and linked fills remain editable. Undo restores the erased pixels; expanding the canvas alone does not.

With an existing selection, Image > Crop applies its rectangular bounds immediately. A lasso uses its enclosing rectangle, preserving pixels outside the lasso shape inside that rectangle. Without a selection, the command activates Crop. Selection-based Crop uses the current Delete cropped pixels setting too.

Choose Image > Trim to remove transparent margins on all four sides. Trim has no settings; use Crop to choose the frame yourself. Trim considers every frame and layer, including hidden, locked and zero-opacity layers. Even faint, partially transparent pixels count. An empty or already tight canvas remains unchanged.

Crop and Trim use a common frame for the entire animation, keeping its motion aligned. Trim always retains off-canvas artwork; Crop does too unless Delete cropped pixels is enabled. Neither resamples artwork or deletes editable paths. Exports use the new canvas bounds. Each change is one undoable edit. Use Canvas Size to reveal retained content again. Finish pending edits or stop playback before cropping or trimming.